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Adenine Dunsmuir- Former Scattergood student, now 'Vitality challenged' ghost
Scattergood MOO [connect]

Description:

In life, Adenine looked like any other smallish, thin, gangly pre-teen: hair a bit on the untameable side, extremely frizzy in some places and curly in others, and pulled back in a ponytail and then held with a pink headband. Her face is heart-shaped, pointy-chinned, high cheekboned. Fair skin, no freckles save a birthmark just under her right ear. Then there's her teeth, which are a little crooked, but have no braces, and the light-grey eyes. She is on the thin side, as previously mentioned. Though she is small for her age, she has long features: a long nose, long fingers, and all grown awkwardly as if puberty has begun to, but not quite set its grip on her body.

But then there's the real question of her coloring. Is that white hair, or is it just extremely pale blonde? And her skin, is it really supposed to be that pale? Good grief; it's as if too many veins are showing through and it's taken a blueish tint. Upon closer inspection, however, one might notice that Adenine is, indeed, transparent. Yes, that's a chair you can see through her body. Yes, as a ghost, she is supposed to be that unhealthy shade of white.

The girl wears a snug robe of forest green with no decorations but the Scattergood crest. The deep pockets of her uniform bulge out slightly at the bottom, as if they store a few bulky items. Beneath this required garment she wears ordinary clothing, a pair of bright magenta leggings (in contrast to the robe's color), white tennis shoes, and a white turtleneck.

History:

Adenine Lauren Dunsmuir was born to parents Joanne Fraser and Terry Dunsmuir in San Francisco in 1982. Her mother was a geneticist working for a local medical research company; her father a reporter for the city’s newspaper. (Interestingly enough, her name came about as a result of her mother’s complete devotion to her job; the girl is named after one of the four bases of DNA, and arguably the one with the least unusual-sounding name.) She lived quite the normal Muggle childhood, being sent to a private pre-school in the area, and then to the public elementary school just two blocks away from their flat in the residential area of the city, near the park. 

Adenine was always a bright child: she learned to read at the age of 3, and then taught her younger brother to do the same when he was old enough. (This brother is Jarod, three years her younger.) At the age of five, Adenine’s parents began to put her through various extracurricular activities, hoping that she would find one to her liking. From piano lessons to painting to soccer practice, the girl tried just about everything the city could offer between kindergarten and fourth grade, but never found any to her liking. She was, in fact, more content to stay in her room and read, or play with the other children on her block. 

This ragtag collection of youngins consisted to Adenine, the second-to-oldest, Cassie, the granddaughter or her neighbor who was older by six months, Jarod, Jarod’s friend Jose, who practically lived at the Dunsmuir house anyway, and two twin girls from across the street, Tiffany and Jennifer. Under the leadership of Queen Adenine, as Cassie called her, the group created a succession of clubs in the Dunsmuir backyard. (The theme or purpose of these clubs shifted weekly, but often the purpose involved climbing over fences and sneaking through backyards, looking for “suspicious things”, which could range from an open window on a cold day to a broken birdbath. Long stories were told by at least one of the club members as to why the item was so important and needed to be investigated.) 

Halfway through Adenine’s fourth-grade year, her mother lost her job, but managed to find a better one at the University of Colorado, where she would be a lecturer in biology. That summer, they moved, tearing their daughter away from her friends. They put her in a local elementary school for her fifth grade, where she has plunged herself into schoolwork (and, of course, her personal pursuits) for lack of knowing anyone.  

It was an odd day indeed, then, when a letter arrived from Scattergood. Convenient, as the family was looking for a good sixth-grade for their daughter, thinking about putting her in a private school, but this was something more interesting. Terry had “forgotten” to mention that he was, in fact, of fully wizard blood. Though he had married a Muggle, he had hidden his true job at a local ministry office. (No one ever seemed to question why his named never appeared on any articles in the paper.) Adenine was delighted to find the letter, and she immediately began to imagine what sort of things she would be doing in a Magical school. 

In her first year at Scattergood, Adenine discovered many aspects of the wizarding world with which she was unfamiliar. Heretofore, she had imagined that wizards would all be tall, ancient, and wise, with long white beards (and possibly a grey pointy hat, to boot.) Imagine her surprise to find out that she, too, was considered one, or would be, at least, upon graduation. Her favorite class so far has been transfiguration, despite not having any particular talent in the subject. It seems that she is eager to turn her pet turtle into a kitten, for at home, she could never have a furry pet due to her mother’s allergies. 

Her seventh-grade year was a bit more eventful. She made better grades, including in Potions, her least favorite subject. She befriended a few of the younger students. And based on her left-behind skill of batting in softball, a favorite sport as a child, she tried out for and to her surprise, made the school’s Quidditch team as a Beater. The year was marked by an interesting event in which a student from Schiller entered the school unnoticed and began picking a fight with Adenine and a sixth-grader. After he set a table on fire, Adenine called for help, and a six-way duel ensued, including a teacher, two upperclassmen one of whom was a dragon animagus, and the younger students who spent most of the time huddling in a corner. That was Adenine’s first encounter with a dark wizard. 

Early in April 1994, Evelyn Grey Dunsmuir, Terry’s mother, suddenly was rushed to the hospital. Her inoperable tumor was threatening her life. Adenine was called home for the weekend to spend time with her family. She returned to school, but the next day, three things happened. The first was that Adenine’s parents sent her an owl saying that ‘Nana’ had gone into a coma. This letter was answered. A second owl came a few hours later with funeral arrangements. Adenine was to leave school immediately.

This never happened. She was last seen on April 4--shortly before her birthday--in her afternoon Herbology class. Her parents went to go see __________ the next day when she didn’t show up at the bus station like she was asked, thinking that the school wouldn’t allow her more time off. However, none of the Scattergood staff or students had seen the girl. She hadn’t attended any classes or slept in her dorm room. Since there had been another occurrence of a runaway Scattergood student just months earlier, the case was brought to the police. 

One month later, when the girl still hadn’t appeared, the police offered a possible explanation: Perhaps after the death of her grandmother, out of grief, she had committed suicide. Few believed it, citing her overwhelmingly positive outlook on life. Even her closest friends had noticed no change in her behavior. Her parents grudgingly accepted this story, but to this day describe their daughter as “Missing” as opposed to “Dead.” 

Even Adenine doesn’t believe that she’s dead. But then again, no one’s told her that. Yet.

Persona:

Adenine may not be the most outgoing of pre-teens, but she has no inhibitions about pointing things out or asking questions when she is curious, which is pretty much all the time. The girl certainly has her ideas and is not afraid to express them. She is coming out of a long childhood phase of know-it-all-ism which earned her the nickname “The Walking, Talking Encyclopedia” from at least one impish family friend. 

She is normally quite enthusiastic about most things and although not the most talented of wizards, so far undiscouraged by her lack of ability in, above all, Potions, along with her problems with intoning certain spells. (Although she has a remarlable talent for learning other languages, she is plagued by verbal dyslexia when pressured to repeat a few words in any tongue but English. And she also can’t pronounce trilled Rs, tending to butcher some words. And names.) 

That was in life. Now that she is…well, Undead, Adenine is no different. In fact, at this moment, she’s not aware that she’s dead. Seemingly oblivious to such details as walking through walls, the girl believes herself to be quite alive and well. That’s because no one’s really broken the fact to her yet that she’s a ghost, or as she would prefer to be called if it didn’t burst her bubble, Vitality Challenged. 

And then there’s the question of her amnesia. 

You see, there’s a small gap in Adenine’s memory that she isn’t really aware of, and that gap covers such important events as the death of her grandmother and the circumstances of her own death. The last thing she remembers, she describes as sitting at her desk and reading something, and before that dinner, and then the first 12.98 years of her life. And she remembers everything that happened after her Summoning. But there’s that hole, with vague boundaries…


Logs:

Asparagus! Ick!
The Ice Escapades
First encounter with a 'Dark Wizard'

A meeting in the woods
Never talk to strangers
A wolf at the door
Too late for the woodcutter
Raising Adenine Dunsmuir
Event Lienuvel, Death Counselor

Start of school feast, 1994

Adenine's character blog (on SGMOO server)